Separate airborne black and contact-compatible paint flattening earn partial state credit. Settlement, adhesion and differentiated paint transport remain unresolved. The enlarged, low sphere and thin lamp strip substantially depart from the required camera, while the defining mirror structure is missing. Weak material appearance and oversized black paint limit material credit. The retained base total is 18/170; the floor-damage reward is 0, giving 18/180.
Benchmark task
A shiny steel ball spins in a room with mirrored walls and a mirrored floor. Red, cyan and black paint float above it. Gravity suddenly switches on. Draw the scene a moment later, as the ball drops and paint begins landing on its spinning surface. Show the reflections repeating through the room.
The setup is recognizable, but the paint interaction remains poorly established and off-center. The first wall and floor images provide coherent placement, scale, silhouette and occlusion cues, with faint lower echoes. Missing receding chains, nested imagery and ordered emitter mappings leave the reflection system heavily simplified. Dull shading does not convincingly depict polished steel or mirrors.
Benchmark task
A shiny steel ball spins in a room with mirrored walls and a mirrored floor. Red, cyan and black paint float above it. Gravity suddenly switches on. Draw the scene a moment later, as the ball drops and paint begins landing on its spinning surface. Show the reflections repeating through the room.
An appealing, readable sparkle-creature with luminous colour and expressive eyes. Simple geometric construction limits sophistication, while sharp body points, ambiguous hand contact and a minimally resolved jar weaken the requested soft, plump character and treasure-presenting pose.
The expressive emerald face, ivory horns, gold accents and fine veining closely match the brief. Rounded volumes and layered shading create an appealing mascot. Rear hoof placement is cramped, lighting is somewhat inconsistent, and conspicuous white patches behind the muzzle interrupt the finish. Surfaces remain visibly stylized rather than photographic.
Benchmark task
Draw a friendly green bull with a big head, ivory horns and gold details. It lifts one front hoof and wears a gold alpha symbol on its forehead. Make its rounded body look like polished stone.
The centered dark-haired portrait provides a loose reference cue, but its elongated, nearly featureless face and undifferentiated torso fall far short of replication. Crossed hands, the subtle smile, clothing structure and landscape are unresolved. Clean silhouettes and soft gradients provide limited coherence.
The crossed arms, green dress and hazy landscape clearly evoke Mona Lisa. Replication is limited by the frontal pose, oversized eyes, elongated face and pronounced lips. Overlapping finger strips lack convincing knuckles and palm volume. The balanced framing and soft shading provide cohesion, but simplified anatomy, repetitive folds and blurred scenery keep the portrait basic.
A clean, balanced sunset scene demonstrates the beach, birds and a centered reflection. Animals and play receive only minimal treatment. Coherent layers and controlled gradients support readability, but unresolved aquatic anatomy, sparse details and weak surface modeling keep the drawing basic.
Benchmark task
Create an SVG of a amazing beach scene. Sunset, animals, fun, birds, reflections
Framing palms, a vivid sunset palette and balanced kite and umbrella create an appealing beach illustration. Layered water and shoreline give the scene depth, while aligned reflections reinforce the sunset. Small accessories add character and reward inspection. Figures and animals remain schematic, some overlaps are difficult to read, and simplified shadows and flat surfaces limit physical richness.
Benchmark task
Create an SVG of a amazing beach scene. Sunset, animals, fun, birds, reflections
A dark steel room has four pillars and two warm ceiling lights. A wooden plank is placed over a computer mouse, with a blueberry on the plank above it. Draw the scene a few seconds later, showing how the objects settle and how the light, shadows and surfaces look.
A dark steel room has four pillars and two warm ceiling lights. A wooden plank is placed over a computer mouse, with a blueberry on the plank above it. Draw the scene a few seconds later, showing how the objects settle and how the light, shadows and surfaces look.
The animal stack is recognizable, and clean silhouettes support a basic illustration. Steering is not depicted, while the craft's construction and water contact remain unresolved. Sparse anatomical and material detail limit the finish. The sky gradient and glow provide atmospheric lighting, but the subjects lack corresponding modeling.
Benchmark task
Generate an SVG: A raccoon sits on a dog's back while the dog steers a jet ski
A clean, balanced icon suggests a pelican riding a bicycle. Continuous contours and restrained colors support its finish, but the abbreviated bill, undifferentiated body, unresolved riding contacts and incomplete bicycle mechanism limit likeness and construction. Sparse detail and flat lighting keep the drawing basic despite its clarity.
The pelican, bicycle and seaside setting form a clear, appealing illustration. Circular wheels, readable frame tubes and clean silhouettes support the action. The legs connect to the body, but the far foot's pedal contact and wing-to-handlebar junction are cramped. Simple shading, uniform wave marks and limited surface texture keep the rendering relatively flat.
Benchmark task
Generate a still SVG of a pelican riding a bicycle